Windfury Crits

Enhancement Shaman PVE and PVP. As a Tier 7 Enhancement Shaman, avid PvPer and guild leader I find there are not enough active Enhance blogs. Thus, *Windfury Crits* the Enhancement Shaman blog covering PvE, PvP, and pretty much everything else I can think of relating to the wonderful world of enhance.

Sunday, April 27, 2008

Turtling In the Turtle

Tonight I was PvPing with my late night PvP partners--normally a hunter, fire mage, MS warr, and drood. But tonight the MS Warrior was playing his wife's resto shaman and the drood was AFK.

First we grabbed the daily--Eye of the Storm--and hopped in. There was a larger premade than ours (we had 4) so I knew we were off to a good start. We stayed on offense the whole time and quickly 4-capped pushing the horde back to their starting gy where we just farmed kills until they broke through. Quick win.

Went for a second EotS and I was leader meaning we had the biggest group joining that instance. It started out bad with 2 towers each and most everyone fighting in the middle but horde always coming out with the flag. After some chasing and pleading to stop fighting on the flag--at this point we were behind in points--we got our first 3 cap and started to press the advantage. Again staying on offense the whole time and murauding across the battlefield we were able to hold at least a 2-1 and usually a 3-1 advantage. I think I had 9 kills on a single warlock, 9 on a mage, and another 7 on a priest. Another win for the night.

Next we popped into AV. For the first one we decided to ping pong between SH & IW, playing defense and trying to hold those two for the alliance as long as possible. We ended up losing IW but holding SH. Our MS warr playing his wife's resto shaman was really getting a feel for the OP-ness that is resto shammy. Meanwhile the hunter and I were having fun putting the pointy ends of sharp things in horde. Unfortunately we lost that AV due to the horde being able to take Van despite the extra battlemaster.

For the last AV of the night we lost the fire mage to sleep. So the three of us got the queue. In the bg I let the lock and resto drood know we were rushing RH. They were down. When we got to RH there was a huge defense so I called out over vent to take the east tower. Really I wanted to pop in there and use it for cover. That worked. Only a warrior, pally, and mage follwed us up to the top. In the close quarters the mage couldn't kite and fell quickly to my blades. The pally was squishy and I forced a bubble, switched to the warr. He must have been prot bc he was doing no damage and taking even less. Back to the pally... Windfury CRITS! Stormstrike, let him flash heal, wait for the Holy Ligtht, there it is EARTH SHOCK for the interrupt and WF for the finish.

At this point someone below took FWGY before RH ( /sigh ) so the turtle was only going to get worse. Wave after wave or horde crashed upon our shores. Spriest (2H Windfury procs ftw). Druid (purge purge purge). Pally back for more. But with 8 totems down the tremors tick fast, the poisons go byebye. We held the east tower in the midst of a nasty turtle. Then jumped down, grabbed west and did the same. The best part was that we eventually broke the turtle, got RH and took down Drek amidst half a dozen horde in his room.

All in all, a very satisfying night of PvP.

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