Windfury Crits

Enhancement Shaman PVE and PVP. As a Tier 7 Enhancement Shaman, avid PvPer and guild leader I find there are not enough active Enhance blogs. Thus, *Windfury Crits* the Enhancement Shaman blog covering PvE, PvP, and pretty much everything else I can think of relating to the wonderful world of enhance.

Tuesday, June 17, 2008

Archimonde Fight

Last night we spent three hours working on Archimonde. I must say it is far more fun than the Lady Vashj fight. Though we wiped continuously for three hours it was very easy to see what was causing the wipes: usually the first person to die. Unlike the Vashj fight where there are 6 groups of people, each responsible for 2 or more things and when you wipe it is difficult to know what exactly went wrong, that is not the case with Archi and is a nice change.

Our best attempt was 43% and I think we were all so surprised to have him down that low that we all got excited and took our eye off the ball. Other than that most of our attempts were in the 60-70% range. We tried a few different variations of strategies but decided the best route was to have range stay clustered together around their healer & decurser, but still stay spread out enough to avoid multiple people being Air Burst.

I must say this is a great fight to be a shaman; this is the kind of fight where the utility of the class shines through. With my spells, totems, and talents I was able to support my party as well as keep myself safe and healed.

I had down Tremor Totem for my melee party and it saved me during fears quite a few times. When I got Air Burst after I landed I was able to heal myself up before getting back into the fight. Also, Insta-Ghost Wolf was awesome to get away from the Doomfire.

As for damage, well that doesn't really matter. Archimonde is pretty squishy and goes down fast. The trick is to be sure that NO ONE dies. We did have a few attempts where we lost someone early but were able to hang on and recover. But for the most part one death means two which leads to three, four, five, ten, wipe. And almost that fast.

Once I was the first to die--my mouse froze up and I couldn't click my Tears of the Goddess. It was early on so there was not much chaos and the raid was able to recover nicely from my untimely splat. After that I keybound the tears to prevent further hard landings.

I'm disappointed the raids reset this morning, I would go back in and fight him for another three hours tonight. I guess Archimonde lives to drain the tree another week...

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