Pawn Values for Enhancement
Pawn. It's an add-on that allows you to assign weighted values for different stats (i.e., Strength or Haste or Hit Rating). It then multiplies each stat by the weighted value and sums it up for total score. This allows you to compare items according to your own customized scale. This scale for Enhancement Shamans is often referred to as "Enhancement Points" which is a spin on the mod that started this concept "Tank Points."
If you've ever wondered, is this piece better than what I've got now Pawn helps figure that out in-game.
With Unorthodox clearing deeper into BT I figured it was time to look at my gear choices and compare those to the loots we're seeing drop. Here are the values I plugged in for Stoney:
Now keep in mind these are my own customized values built around our current progression level. That is, they are probably best suited for those of you at the T6 level.
Reapplying these values I took a hard look at my gear and made some significant changes. It all started when one of our raiders was on her Enhance Shaman alt and asked me why I was wearing the Shattered Sun Pendant of Resolve. My answer was that I wanted the extra hit and expertise, and that the stam didn't hurt for heavy damage boss encounters. This got me thinking... was this really the best use of my gearing options?
After applying the Enhancement Points and looking at my gear I realized I could get my +hit from other sources and use a better neck piece.
I ended up replacing Coif of the Jungle Stalker with Grimgrin Faceguard that keeps my AP and damage output up there while bringing in the hit I need to replace the tanking SSO neck. Next I replaced that neck with the Shattered Sun Pendant of Might. Just those two swaps ended up being a total gain of nearly 74 EP for me which should translate into slightly more damage over the long haul.
For those of you not at the T6 level or interested in reading more into this I recommend going to Elitist Jerks (of course) and getting their recommended scales. But in case you are too lazy to click... here they are for your enjoyment:
* assumes you have Blessing of Kings
As you can see my personal EP values differ slightly which is the result of extensive modeling I did for myself on Yo's Simulator.
Good luck setting up your values. Post any questions you have about EP or gear and I'll be happy to help.
If you've ever wondered, is this piece better than what I've got now Pawn helps figure that out in-game.
With Unorthodox clearing deeper into BT I figured it was time to look at my gear choices and compare those to the loots we're seeing drop. Here are the values I plugged in for Stoney:
| Stat | EP |
| Attack Power | 1.00 |
| Strength | 2.20 |
| Agility | 1.50 |
| Hit Rating | 1.21 |
| Crit Rating | 1.54 |
| Haste Rating | 1.38 |
| Armor Pen. | 0.18 |
| Expertise | 3.37 |
| Red Socket | 22.00 |
| Yellow Socket | 18.69 |
| Blue Socket | 11.00 |
| Meta Socket | 25.00 |
| MH DPS | 9.03 |
| OH DPS | 3.70 |
Now keep in mind these are my own customized values built around our current progression level. That is, they are probably best suited for those of you at the T6 level.
Reapplying these values I took a hard look at my gear and made some significant changes. It all started when one of our raiders was on her Enhance Shaman alt and asked me why I was wearing the Shattered Sun Pendant of Resolve. My answer was that I wanted the extra hit and expertise, and that the stam didn't hurt for heavy damage boss encounters. This got me thinking... was this really the best use of my gearing options?
After applying the Enhancement Points and looking at my gear I realized I could get my +hit from other sources and use a better neck piece.
I ended up replacing Coif of the Jungle Stalker with Grimgrin Faceguard that keeps my AP and damage output up there while bringing in the hit I need to replace the tanking SSO neck. Next I replaced that neck with the Shattered Sun Pendant of Might. Just those two swaps ended up being a total gain of nearly 74 EP for me which should translate into slightly more damage over the long haul.
For those of you not at the T6 level or interested in reading more into this I recommend going to Elitist Jerks (of course) and getting their recommended scales. But in case you are too lazy to click... here they are for your enjoyment:
| Stat | T4 EP | T5 EP | T6 EP | Sunwell |
|---|---|---|---|---|
| Attack Power | 1 | 1 | 1 | 1 |
| Strength | 2.2 | 2.2 | 2.2 | 2.2 |
| Agility | 1.91 | 2 | 1.69 | 1.89 |
| Crit Rating | 1.97 | 2 | 1.74 | 1.94 |
| Haste Rating | 1.28 | 1.48 | 1.82 | 1.98 |
| Hit Rating | 1.34 | 1.4 | 1.69 | 1.8 |
| Armor Penetration | 0.22 | 0.28 | 0.35 | 0.41 |
| Expertise Rating | 3 | 3 | 3.18 | 3.53 |
As you can see my personal EP values differ slightly which is the result of extensive modeling I did for myself on Yo's Simulator.
Good luck setting up your values. Post any questions you have about EP or gear and I'll be happy to help.
Labels: add-on, enhacement points, gear, hit rating, mods

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