Windfury Crits

Enhancement Shaman PVE and PVP. As a Tier 7 Enhancement Shaman, avid PvPer and guild leader I find there are not enough active Enhance blogs. Thus, *Windfury Crits* the Enhancement Shaman blog covering PvE, PvP, and pretty much everything else I can think of relating to the wonderful world of enhance.

Tuesday, October 14, 2008

Official Shaman 3.0.2 Patch Notes

EDIT 5:23PM-- Though not all the changes in the prior patch notes went live today, everything for Shamans DID go live. I've replaced all the text that I originally posted this morning with what a breakdown of the changes that are relevant to an Enhancement Shaman and those that are not.

It is confirmed: patch 3.0.2 goes live today-of course we already knew this but now it's "official." Below are the patch notes which can also be found here

Relevant to Enhancement Shaman

  • All totems are now considered on the "Physical" school, and no longer magical spells.
  • Anticipation (Enhancement): Now is a 3-point talent, down from a 5-point talent and now reduces the duration of disarm effects on you by 16/25/50%.
  • Ancestral Knowledge (Enhancement): Now increases your Intellect by 2/4/6%, instead of increasing your total Mana by 2/4/6/8/10%.
  • Call of Flame (Elemental): Now also increases the damage of your Lava Burst spell by 2/4/6%.
  • Concussion (Elemental) now increases the damage of your Thunder and Lava Burst spells.
  • Convection (Elemental) is now a 3-point talent, down from a 5-point talent. Now lowers the mana cost of Thunder and Lava Burst.
  • Dual Wield Specialization will now increase the chance to hit while dual wielding by an additional 1/2/3%.
  • Elemental Devastation (Elemental) is now a tier-2 talent, up from tier-4.
  • Flametongue Weapon: Now has a passive spell damage.
  • Maelstrom Weapon proc chance reduced to 3/6/9/12/15% on critical hit when you deal damage with a melee weapon. Now affects chain heal.
  • Improved Lightning Shield (Enhancement) is now Improved Shields, and is in Tier-2.
  • New Talent: Elemental Shields (Enhancement): Increases the damage done by your Lightning Shield orbs by 5/10/15%, increases the amount of mana gained from your Mana Shield orbs by 5/10/15% and increases the amount of healing done by your Earth Shield orbs by 5/10/15%.
  • New Talent: Mental Dexterity (Enhancement) - Increases your Attack Power by 33/66/100% of your Intellect.
  • Shapeshifting will no longer cancel Water Walking.
  • Stoneclaw Totem: Health of the Stoneclaw totem is increased by 5% of the Shaman's total health.
  • Stoneskin Totem now increases armor instead of reducing physical damage.
  • Stormstrike will no longer affect Fire or Frost damage.
  • Strength of Earth Totem now also increases agility.
  • The range of all "friendly totems" has been increased to 30 yards, up from 20.
  • Tranquil Air Totem has been removed. (Threat is being addressed by modifications to the base threat of players and/or "baked" into tanking abilities.)
  • Unleashed Rage is now raid wide and increases melee and ranged attack power within 45 yards.
  • Windfury Totem is now a flat 20% melee haste totem. All ranks have been modified.
  • Windwall Totem has been removed.

Other Changes (for Ele & Resto)

  • Ancestral Awakening and Improved Water Shield will now affect Riptide.
  • Call of Thunder (Elemental) now also increases the critical strike chance of your Thunder spell.
  • Earth's Grasp (Elemental) is now a tier-1 talent, up from tier-2.
  • Elemental Focus (Elemental): Now also can proc off Lesser Healing Wave and Healing Wave, and can be used on all healing spells.
  • Elemental Fury (Elemental) now requires Elemental Focus as a pre-requisite
  • Elemental Precision (Elemental): Chance to hit reduced to 1/2/3% from 2/4/6%, but threat reduction increased to 10/20/30% up from 4/7/10%.
  • Enhancing (Enhancement) Totems is now a Tier 1 talent, up from Tier-2.
  • Fire Resistance Totem will now increase fire resistance by 130 and lasts for 5 minutes.
  • Flametongue Totem is now a flat spell damage totem. All ranks have been modified.
  • Flurry now increases attack speed by 5/10/15/20/25% for your next 3 swings after dealing a critical strike.
  • Frostbrand's snare effect has been increased to 50%, up from 25%.
  • Ghost Wolf's mana cost is now 13% base.
  • Grace of Air Totem has been removed. (Agility has been rolled over into Strength of Earth Totem)
  • Healing Grace (Restoration): Healing Way and Ancestral Fortitude are now affected by the dispel resistance portion of this talent.
  • Improved Fire Totems (Elemental) is now (again) Improved Fire Nova Totem. It now has a 50/100% chance to stun all targets for 2 sec.
  • Nature's Blessing no longer increases spell damage from Intellect, and the effect has been reduced to 5/10/15% from 10/20/30%. This is in result of the new spell power system.
  • Players should notice little to no change in the power of the spell relevant to healing spells.
  • New ranks have been added of Water Shield, starting at level 20. (Level 20, 27, 34, 41, 48, 55, 62, 69)
  • New Spell: Earthliving Weapon - Imbue the Shaman's weapon with earthen life. Increases healing done by x and each heal has a 20% chance to proc Earthliving on the target, healing an additionaly over 12 sec. Lasts 30 minutes.
  • New Talent: Cleanse Spirit (Restoration) - Cleanse the spirit of a friendly target, removing 1 poison effect, 1 disease effect, and 1 curse effect.
  • New Talent: Tidal Force(Restoration): Increases the critical effect chance of your Healing Wave, Lesser Healing Wave and Chain Heal by 60%. Each critical heal reduces the chance by 20% and lasts 20 seconds.
  • Rockbiter ranks 5 through 9 have been removed. Windfury Weapon is intended to replace Rockbiter at level 30.
  • Storm Reach (Elemental): Now also increases the radius of your Thunder spell by 10/20%.
  • Tidal Focus (Restoration): Now works with Earth Shield.
  • Totemic Mastery talent removed and replaced with "Tidal Force".
  • Totem of Wrath will now last 5 minutes.
  • Wrath of Air is now a flat 10% spell haste totem.

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