Windfury Crits

Enhancement Shaman PVE and PVP. As a Tier 7 Enhancement Shaman, avid PvPer and guild leader I find there are not enough active Enhance blogs. Thus, *Windfury Crits* the Enhancement Shaman blog covering PvE, PvP, and pretty much everything else I can think of relating to the wonderful world of enhance.

Wednesday, December 17, 2008

Weapon Enchants (Courtesy of EJ)

The following was updated in the main article over at Elitist Jerks:
http://elitistjerks.com/f47/t20765-shaman_enhancement/

Weapon Enchants

Information on weapon enchants courtesy of Rounced.

Mongoose
Proc for 120 agility and 2% haste. Stacks if both weapons are imbued. Proc mechanic thought to be set to 1 PPM. Works out to approximately 40% uptime (based on WWSs). Does not appear to scale down with level. 2% haste = 65.58 haste rating. So each proc should be worth (65.58 x haste EP) + (120 x agility EP) = 302.4 EP for a value of 121EP after uptime.

Berzerking
Provides 400 attack power in exchange for 25% of your armor when it procs. Does stack if used on both weapons. Proc mechanic is reported to mirror mongoose (and current findings appear to validate that model) so it should have approximately a 40% uptime. 400AP = 400EP. With uptime should be worth 160 EP.

Accuracy
Provides 25 hit and crit rating. If you are under the spell hit cap (taking this enchant into account) then it is worth (3.2 x 25) + (1.7 x 25) = 122.5EP. If you are over the spell hit cap then it is worth (1.6 x 25) + (1.7 x 25) = 82.5EP.

Berzerker is the best option to use on at least one, if not both, of your weapons. However unless you have separate weapons for PvP the debuff is going to be very painful (400AP versus giving every melee the equivalent of 385 Armor Penetration Rating). Mongoose is still a great second choice and if you can use Accuracy to just hit the spell hit cap it's an acceptable option as well.

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3 Comments:

  • At December 18, 2008 2:07 PM , Blogger lindy said...

    Thanks for the update. Unfortunately I'm starting arena this week so I think I'll have to stick with mongoose. It hurts knowing there is something out there that would give me more damage, but that debuff would not be a good thing in pvp.

    Rich, I couldn't figure out how to send you a PM. I am finally running enhSim and had a few questions on it. Thanks.

     
  • At December 18, 2008 2:43 PM , Blogger Rich said...

    lindy, if you click on my blogger profile there is a link to send me an email

     
  • At December 20, 2008 10:43 PM , Anonymous Jaron said...

    I've scoured forums as much as I could and have yet to find a definitive source for glyphs. There's a decent thread on EJ with some sim work, and I've run the sim some and tinkered w/ dummies myself. Short version:

    SS is excellent. Get this.

    The new WF will be good because it will scale, right now it's kinda so-so.

    FT is also so-so, but is better for those of us with a large fraction of damage from spells. It helps elem-dev uptime, which is nice.

    As far as I can tell LS is actually pretty good if you've specced static shock. You have to actually have to run LS 24/7 to benefit. If you run WS a lot, avoid this one.

    ES is crap, at least until it gets a cooldown that matches the tooltip. It's currently bugged on the PTR as well. Once the cooldown is fixed it will elevate to so-so.

    So for me, I'm running SS,WF,FT. I might swap LS to WF, but WF gets changed in the next patch to scale better, so then it will be SS,WF,FT I think.

    I'd LOVE to hear some other opinions!

     

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