Eye of Eternity
So much to blog about... so little time
At the very least I want to put up a post about fighting Malygos in the Eye of Eternity. This is an awesome encounter. Blizzard did a fantastic job with it so let’s look at it from a melee/Enhance perspective.
Phase 1: No Tail Swipe, no Power buff
He doesn’t have a tail swipe so I can swing to my heart’s content and not worry about being knocked around. There’s no agro drop and really no extra melee-only damage or perils interfere with a normal rotation. On the down side the Power Spark buffs are mostly going to be in the middle so that ranged can maximize their usage. Malygos does have a huge hit box though I’m spending about 80% of my time outside the Power buff.

Hint for this phase: with 3-4 seconds to go before Vortex, save your Maelstrom Weapon procs and cast Chain Heal about halfway through. He casts Vortex pretty much as soon as the cooldown is up so it’s easy to predict the timing. He’ll also dip and flap his wings to lift off before he starts heading over. If you’re not up to 5 MW procs you can continue to swing to get those last ones you need.
Another hint: You can get off a MW4 Chain Heal during the Vortex if you don’t get the full 5 procs, just keep spamming the “Jesus Beams” button.
Phase 2: It never felt so good to be melee.
Ever see Back to the Future 2? Hoverboard anyone? These dudes fly down on their little hoverboard discs and we DPS them down then hop on the discs to go kill the other dudes. While in the air we take absolutely NO damage and have NO threat to worry about. It’s just DPS and keep up with the dudes on the their hover discs. Meanwhile, all ranged is busy running from bubble to bubble and taking damage… hmmm… sound familiar?? In this phase ranged finally at long last has to suffer the “Run In Run Out” and “Run Around Like An Idiot” tactics that melee has to endure most every boss fight. And all the while we get to hop on disc and fly around killing dudes. HA! I love it!

Notice Omen is empty--no threat table!
Hint for this phase: while on the disc follow the dude you’re killing to the side and use the strafe keys. You move slower strafing, though it’s still faster than their move speed it’s easier to maintain close distance than following them from behind.
Another hint: to keep your bearings in the 3D movement I am moving my camera around a lot—it helps to change the perspective to see how near or far you are from the dudes.
Phase 3: Aces High redux
Once all the dudes are dead Malygos gets pissy and blows up the floor. Thankfully some of the red dragonflight is there to pick you up. This phase is just like the Coldarra daily Aces High. Admittedly I never did this quest (nor had most of our 10-man raid) so this was a learning experience for everyone. Fun segment of the fight, but nothing really compares to DPSing from a hoverdisc.
We ran out of time before we could down Malygos, but we’ll be back next week for sure.
At the very least I want to put up a post about fighting Malygos in the Eye of Eternity. This is an awesome encounter. Blizzard did a fantastic job with it so let’s look at it from a melee/Enhance perspective.
Phase 1: No Tail Swipe, no Power buff
He doesn’t have a tail swipe so I can swing to my heart’s content and not worry about being knocked around. There’s no agro drop and really no extra melee-only damage or perils interfere with a normal rotation. On the down side the Power Spark buffs are mostly going to be in the middle so that ranged can maximize their usage. Malygos does have a huge hit box though I’m spending about 80% of my time outside the Power buff.

Hint for this phase: with 3-4 seconds to go before Vortex, save your Maelstrom Weapon procs and cast Chain Heal about halfway through. He casts Vortex pretty much as soon as the cooldown is up so it’s easy to predict the timing. He’ll also dip and flap his wings to lift off before he starts heading over. If you’re not up to 5 MW procs you can continue to swing to get those last ones you need.
Another hint: You can get off a MW4 Chain Heal during the Vortex if you don’t get the full 5 procs, just keep spamming the “Jesus Beams” button.
Phase 2: It never felt so good to be melee.
Ever see Back to the Future 2? Hoverboard anyone? These dudes fly down on their little hoverboard discs and we DPS them down then hop on the discs to go kill the other dudes. While in the air we take absolutely NO damage and have NO threat to worry about. It’s just DPS and keep up with the dudes on the their hover discs. Meanwhile, all ranged is busy running from bubble to bubble and taking damage… hmmm… sound familiar?? In this phase ranged finally at long last has to suffer the “Run In Run Out” and “Run Around Like An Idiot” tactics that melee has to endure most every boss fight. And all the while we get to hop on disc and fly around killing dudes. HA! I love it!

Notice Omen is empty--no threat table!
Hint for this phase: while on the disc follow the dude you’re killing to the side and use the strafe keys. You move slower strafing, though it’s still faster than their move speed it’s easier to maintain close distance than following them from behind.
Another hint: to keep your bearings in the 3D movement I am moving my camera around a lot—it helps to change the perspective to see how near or far you are from the dudes.
Phase 3: Aces High redux
Once all the dudes are dead Malygos gets pissy and blows up the floor. Thankfully some of the red dragonflight is there to pick you up. This phase is just like the Coldarra daily Aces High. Admittedly I never did this quest (nor had most of our 10-man raid) so this was a learning experience for everyone. Fun segment of the fight, but nothing really compares to DPSing from a hoverdisc.
We ran out of time before we could down Malygos, but we’ll be back next week for sure.
